Maps

The world is laid out tile by tile, as the original was, and built by hand in the game's own zone builder. These are the zones as they stand today.

Beginner Zone

96 by 80 tiles · 1 spawn pit · 13 things standing

Beginner Zone from above
5 Slimes, level 1 to 5Aresden arrive hereElvine arrive here

Gold squares are spawn pits; the dashed line is how far their monsters roam. Dots mark where each nation's new heroes arrive.

The slime pit in Beginner Zone, seen in the game

Slime pit

Keeps alive
5
Levels
1 to 5
Size
15 by 15
Roams
4 tiles out
Body lies
10 s
Returns after
15 to 40 s

Special abilities here

Up to 2 on one monster; each danger point adds 6% to experience and drops, and any ability 40% to gold.

AbilityChanceStrength
Anti-Magic10%21 to 80
Anti-Physical5%21 to 80
Berserk5%40 to 60
Clairvoyant5%2 to 3
Draining5%2 to 5
Elusive5%25 to 50
Explosive5%3 to 6
Giant5%50 to 100
Invisible5%No strength
Leader5%10 to 25
Poisonous5%1 to 2
Regenerating5%5 to 10
Splitting5%30 to 50
Swift5%20 to 40
Thorned5%20 to 50
Vampiric5%50 to 100